spacenoth

 

Ideas

Page history last edited by Sabata 2 yrs ago

Ideas

 


Curentlly Spacenoth uses Wesnot's interface, and so all of its main code.

 

There is alot of things that we would like to change.

 

 

Hex size

Game is completly composed be hexes, current size of a hex is 72x72.

We would like it to be 144x144, for easier implementation of Capships and other big objects.

 

Ranged attacks

To attack a unit you must be on adjacent hex... that is what we want changed.

We want attacks from distance, like for example 2 or 3 hex range.

This was created once but AI could not support it, so youll have to change AI too.

 

Ammo and reload stations

Ammo for some attacks like missiles would be nice.

Reload stations is a place where a unit must go to reload, the hard part is to make AI understand that.

 

Better AI

Well as you can see all of changes come to the same place, a better AI.

We need him to be smarter.

 

If you have an idea or want to help, just post at our forum.

 

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